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Recommended plan: Residential

Fortnite proxies for business teams

The web side of Fortnite campaigns, checked by market: tie-in landing pages, island and store pages and sign-up flows, from household IPs within Epic's terms.

From $3.99 per GB · in your dashboard once payment clears · 99.9% uptime

What teams use Fortnite proxies for

Around games, the commercial work happens outside the game itself: store and price pages by region, sponsorship and ad checks, guide and community sites, and tests of your own services. Bots, automated play and shared accounts break most publishers' rules, and a proxy does not change that.

▸ Tie-in landing page checks by market
▸ Island pages on Fortnite's website by country
▸ Store page checks in local currency
▸ Community tournament sign-up flows

Fortnite for brands and agencies: island benchmarks, creator codes and campaign checks

Brands often reach Fortnite players through islands built in UEFN, the editor Epic released in March 2023, and through creators. That gives agencies two measurable surfaces: island performance, which Epic publishes through its public Ecosystem API, and campaigns or creator content as players in each market see them. Proxies help with the second; the first needs only the API.

Benchmark islands with Epic's own numbers

Compare a client's island with competitors using daily plays, unique players, minutes played, peak concurrent users and day-one and day-seven retention from the Ecosystem API. The data is public and keyed by island code, so a shared dashboard can refresh it without any proxy.

Creator codes and sponsored content

Creators in Epic's Support-A-Creator program earn when players use their code, and brands often pair codes with sponsorships. Review sponsored videos and landing pages through residential exits in each target country, and confirm disclosures appear the way local advertising rules expect.

Accounts and cut-price V-Bucks are off-limits

Epic's terms don't allow selling or transferring accounts, and discounted V-Bucks from third parties can trace back to stolen cards. Partnering with such sellers puts brands and buyers' accounts at risk; route promotions through official V-Bucks cards and Epic's own offers.

The plan we suggest for Fortnite

We suggest Residential here. Traffic leaves through household broadband connections in the country you pick, so pages load as they would for an ordinary customer there. Brand teams working on Fortnite need to know how a campaign looks on the web in every market: island pages on Fortnite's site, a collaboration's landing page, a creator-code page or an ad. Residential IPs come from household ISPs, which is how most of those players connect, so the checks reflect the consumer view rather than a server range's.

✓

Region-accurate matchmaking

Players choose their matchmaking region in the game's settings, so a proxy isn't how region is set, and using one to reach easier lobbies is off the table. Esports teams follow Epic's competition rules on region; the team's proxies belong on its web checks instead.

✓

Clean residential footprint

A collaboration is mostly seen on household connections, so that's the view worth checking. Residential exits show those players' version of tie-in landing pages, promotional assets and island pages on Fortnite's website before the launch goes out.

✓

Sticky sessions for matches

Matches belong on a direct connection, but a campaign's web flows, such as a community tournament sign-up or a tie-in redemption page, still need one steady address. A sticky session holds it from the first page to the last, so the result reflects a single market.

✓

Epic Games Store access

Fortnite's store page, and any paid offers listed with it, show local prices and currency on the Epic Games Store. Residential exits let a team review that public page market by market without signing in, where Epic's terms allow access from that region.

Matching each job to a plan

Most teams run more than one kind of job. Data is bought per plan, so volume checks can sit on a lower-cost plan while the jobs that need a household or carrier connection get one.

Several markets, one order

MIX packages are ready-made residential pools covering several countries at once, so a multi-market report can run from a single order.

See MIX packages →

Proxies for your own clients

The reseller programme is free to join. Once approved, you create a login for each client through the REST API and set your own client prices.

Reseller programme →

Cost it before you commit

Pick a plan and a number of gigabytes in the proxy calculator to see the order total before anything is charged.

Open the calculator →

Want the options side by side in more depth? The proxy comparison page sets them out.

Getting the team set up

Four steps take a team from order to first check, using the browsers and tools it already works with.

1

Size the order

Start on Residential, the plan suggested above, and choose how many gigabytes the work needs. The proxy calculator shows the total first.

2

Pay by card or crypto

Stripe handles card payments and Cryptomus handles crypto. Each order is a one-off, valid for 30 days, with no subscription to cancel.

3

Set the market

Choose countries in the dashboard after payment, so one order can serve one client market this week and another the next. If a job needs a single city, ask support whether the network covers it.

4

Give the team access

The dashboard shows the login details once the payment has gone through. Pass them to the colleagues who need them, or whitelist the office IP so nobody has to type a password.

Rotation or a sticky session?

  • ▸Per-request rotation moves every request to a different IP. Use it for wide, read-only sweeps of public pages, such as price lists or search results.
  • ▸Sticky sessions hold one IP for a window you choose, typically 1-30 minutes, for signed-in or multi-step tasks such as stepping through a client's checkout.

Both are switched in the dashboard, and the options on offer depend on the plan. Keep request rates modest either way.

Signing in

  • ▸Username and password in the host:port:user:pass format that browsers, browser-profile tools and monitoring software accept.
  • ▸IP whitelist: add your office or server address in the dashboard, and anything connecting from it gets in without credentials, which suits shared office lines and scheduled jobs.

Both work over HTTP, HTTPS and SOCKS5, and the protocol can be changed later in the dashboard at no extra charge.

Match the IP to the market you report on

Search rankings, prices, ads and even which products appear can change with the visitor's country. Set the IP to the market your client or campaign targets, and the screenshots and figures your team files will line up with what customers there are shown.

  • ✓55+ countries to choose from.
  • ✓City-level targeting where the network supports it.
  • ✓One country per check keeps month-on-month results comparable.
Browse all locations

Major markets on the network

United States United Kingdom Germany France Canada Australia Netherlands India Brazil Singapore

When a report doesn't match what the client sees on the ground, the IP's country is one of the first things to check.

How the four plans compare

Every plan bills per GB. The highlighted row is the plan we suggest for this work.

Plan Trust level Speed Cost From, per GB Where it fits
Datacenter Standard ★★★★★ $ $3.50 Bulk page checks, rank tracking and QA on your own sites
Residential Suggested High ★★★ $$ $3.99 Local prices, search results, ads and marketplaces
Residential Premium Very high ★★★★ $$$ $6.50 Demanding sites, brand protection and client work
Mobile 4G/5G Very high ★★★ $$$$ $4.50 Apps built for phones and ads served on mobile networks

The rate charged is the one shown for the live plan at checkout.

Keeping Fortnite work within the rules

We sell these proxies for legitimate business work: market and price research, ad verification, SEO, brand protection, QA and compliant automation, including running your own accounts inside each platform's rules. Whatever your team does through them has to stay within the terms of service of every site involved and the law that applies to you and your clients.

  • ✓Collect only publicly available information, and pace requests so the site isn't put under strain.
  • ✓No proxy can promise that an account escapes action by the platform. That depends mostly on how the account is used and whether it follows the terms.
  • ✓Personal details in collected pages, such as names, contact details or reviews, bring data-protection duties with them. Agree with your legal team what you keep and for how long.

The full rules are in our acceptable use policy.

Fortnite proxies: questions from team leads

No. Discover lives inside the game client and is personalized, so a capture through a proxy shows one view rather than what typical players see, and the client isn't something to route through exits. Track performance with the Ecosystem API's metrics instead, and treat any screenshot as a single example.
Yes. Published islands are reviewed against Epic's Island Creator Rules and carry age ratings, and islands that break the rules can be removed. Build review time into launch plans; whether an island passes depends on its content, never on the connection used to publish it.
No. Manipulating matchmaking or region-hopping for weaker lobbies can break Epic's terms and lead to action against the account, and a proxy doesn't make it safe. We support region checks and steady connections, not matchmaking workarounds.
We can't promise they won't, and nobody honestly can. Epic's anti-cheat targets cheating and account abuse whatever the IP, and there's rarely a reason to route play through a proxy at all, so keep matches direct and follow Epic's terms.
The checks are about the consumer view: island pages, store offers and campaigns as players at home receive them. Epic's systems can treat server ranges differently from home connections, so a datacenter IP would show you less of what players actually see.
There's rarely a reason to. Matchmaking region is a game setting, and a proxy adds a hop to every match, which works against competitive play. Keep matches on a direct home connection and use the proxies for the campaign's web checks.

Refunds

Proxies that fail on arrival can be reported to support for up to 24 hours after delivery. Support swaps them, and where a working swap isn't possible, refunds the affected amount. Details are in the refund policy.

Support

People answer tickets 24/7. Open one from the Support page in your dashboard and include the order reference.

Logs

Our records cover billing and how much bandwidth each order used. The URLs, page content and destinations your team reaches are never logged.

Get your team started on Fortnite

Start with a small order, see how the work runs, and add data when the next round of checks is due.

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